![]() It let's you create out of each face that you've selected, a certain kind of shape. And what it let's you do is basically this. Now, here you'll have to pick an option, so I'm going to pick Spiked. Let's go into Edit Mode W + Edit Tools PKHG Faces What does that do? Let's click on it. Shift A, I'm going to show you one more tool. Okay, so let's hit X, let's delete that little guy. A good use for this would be making grass. And, even add a little bit of noise to it to make it feel really random. And you can get some super, super wicked shapes. You can rotate as a group, it's really, really amazing. You can offset everything, you can rotate them, and you'll start to see what's happening here is that each one, actually, you can rotate individually. Now let's open up our little T-Panel here, and you can play with so many of these little controls. Hit W + Edit Tools + Multi Extrude Wow! Look at this craziness that we get. Doesn't matter which ones you select, just select a bunch. So let's select a bunch of faces, So let's just hit B, draw a box. So hit W, Go to edit tools, And you'll see a bunch of tools in here, just like in edges. Now to end fast loops, just hit escape, and then let's move in to Face Mode, and see what we have for faces. Okay, let's hit Enter, and leave this last loop, and then you can hit Escape to cancel it. It's really, really handy, and really fast. But everywhere you click adds a new loop. We can middle mouse, and it'll add a bunch. What this lets you do, is to quickly add edge loops. And one of the ones that I like, primarily, is fast loop. Alright, so now let's select an edge, and let's go to W + Edge Tools, and you'll see that there's actually quite a few in here. Shift + A, Cube Let's go to edit mode, and let's switch over to Edge Mode. It's pretty crazy, right? Let's make a new cube here, so let's delete this one. This could be really useful for, like, maybe making random rocks, or a bundled up piece of paper. So maybe our factory is a little too high, so we can bring it down a little bit. Just generate a bunch of random vertices positions. And what random vertices lets you do is basically that. The more you start to play with these values, though, you start to see as they become more and more random. ![]() At first, you're probably like well there's nothing really going on. And now, go to Edit Tools, Random Vertices, and we're going to kick up the factor by a bunch, and play a little bit with the minimum and maximum. ![]() Now, for this next tool, I want to undo this Chamber, so let's hit Control + Z get back to a cube. You can do multiple vertices as once, or just one. What this let's you do is cut your vertices, and turn it into a triangle, almost as if you just chopped it right off. The first one we have is Vertex Chamber, let's play with this. So let's make sure that we're in Vertices Mode, and let's pick a vertices here, and let's hit W, and check out what we have. Now most of these tools are going to be located within your Edit Mode + W Menu. So let's turn that on, save user settings, And close out of this. To turn it on, go to File User Preferences Click on Add-ons, and type in Edit. Now as a Blender 2.79 it's already included. Blender has some great add-ons for mesh editing and in this week's tips, tricks, and techniques we're going to go over one of my favorites Mesh Edit Tools Number Two.
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